
How Many Levels Are in BOMBANANA?
BOMBANANA Campaign has 30 handcrafted levels. The official Steam store description for the full game (App ID 4656000) gives that figure. This guide checked the listing on October 7, 2026. If you are asking how many Campaign levels BOMBANANA has, the concise answer is 30.
The number does not describe every mode. Steam lists Campaign, Endless, and Custom as separate ways to play. Campaign is the authored sequence with increasing difficulty. Endless is wave-based and procedurally generated, so a run can continue through generated stages rather than a fixed list of 30. Custom lets players change challenge settings; each setup is user-defined rather than another official Campaign level.
| Mode | What the Steam listing says | How to count progress |
|---|---|---|
| Campaign | 30 handcrafted levels with increasing difficulty | Use the 30-level Campaign count. |
| Endless | Procedurally generated, wave-based levels that keep getting harder | Record waves completed in a particular run; Steam does not list a fixed maximum. |
| Custom | Players configure difficulty, timer, module types, hazards, and allowed mistakes | Describe the settings used; a custom setup is not an extra Campaign stage. |
This distinction resolves the common search question without mixing unlike totals. A fixed Campaign has a listed level count. Endless progress is run-specific, and Custom content depends on the settings a team selects. If a later Steam update changes the store description, use that dated first-party listing as the current source.
What Counts as a BOMBANANA Level?
Players may use “level,” “mission,” “bomb,” “wave,” “round,” and “module” as if they mean the same thing. They describe different parts of play. For the official count, use Campaign levels because Steam gives a fixed total for that mode: 30 handcrafted levels.
| Term | Meaning in this guide | How it relates to the 30 |
|---|---|---|
| Campaign level | A handcrafted step in the Campaign sequence | Included in the official 30-level count. |
| Bomb | The object the team must defuse during play | Do not assume one bomb always equals one separate Campaign level. |
| Module | A puzzle component on a bomb, such as a wire, switch, direction, number, or calculator | Modules are parts of a puzzle, not additional Campaign levels. |
| Endless wave | A generated stage in the wave-based Endless mode | Record completed waves for a run; do not add them to the Campaign total. |
| Attempt | One try that may end in success, failure, or reset | A retry does not create new game content. |
When sharing a result, name the mode and unit: “Campaign levels completed,” “Endless waves reached,” or “modules encountered.” That wording lets another player compare the same kind of progress. It also prevents a player who solved several modules on one bomb from reporting those components as several levels.

Campaign, Endless, and Custom Modes
The released BOMBANANA listing separates three modes. Campaign contains the 30 handcrafted levels and increases in difficulty. Endless produces wave-based levels procedurally, with the store description saying they keep getting harder. Custom allows the team to tune bomb difficulty, timer, module types, environmental hazards, and the number of mistakes allowed.
These modes answer different player goals. Choose Campaign when you want to progress through the authored level sequence. Choose Endless when your group wants to see how long it can handle generated waves. Choose Custom when you want to practice a particular mix of modules or adjust pressure for your team. A Custom configuration can be repeated with different settings, so there is no single official Custom level total.
The former standalone Demo used App ID 4747510 and its Steam listing was removed on August 20, 2026. The full game uses App ID 4656000 and launched on September 2, 2026. Those are separate product records. A number remembered from a Demo run should not replace the released Campaign count or be used to estimate Endless progress.
- Keep the product distinct. Label historical Demo notes as Demo 4747510 and current play as the full game.
- Keep the mode distinct. Report Campaign levels, Endless waves, or Custom settings separately.
- Keep the unit distinct. A bomb, retry, or module is not automatically one Campaign level.
How to Check Your BOMBANANA Level Progress
Use the mode name and the game’s own progress screen before comparing a result with the official Campaign count. This short check helps a team avoid mixing a Campaign stage with an Endless wave or a module on one bomb.
- Confirm the product. Open the full game listing (App ID 4656000). The former Demo (App ID 4747510) is a separate historical record and its listing was removed on August 20, 2026.
- Choose the mode. Read the mode selection or result screen. Campaign, Endless, and Custom have different progress boundaries.
- For Campaign, follow the level sequence. Count the distinct Campaign levels shown by the game, not retries or the number of modules solved within a level. Steam lists 30 handcrafted Campaign levels.
- For Endless, record the run result. Write the number of waves reached and whether the team completed or failed the run. Do not present that personal result as a maximum guaranteed by Steam.
- For Custom, record the setup. Include difficulty, timer, module choices, hazards, and allowed mistakes when you share a challenge. The settings explain the run better than an invented level number.
- Add a date when citing store facts. Game descriptions can change after updates. This page checked the official listing on October 7, 2026; revisit it when the store page or game receives a relevant update.
A useful note might read: “Campaign level 12 completed in the full game on October 7,” or “Endless run ended after wave 18.” The mode, unit, and date make the observation understandable without turning one team’s result into a permanent official specification.
For a dedicated strategy and run-log guide, see the new BOMBANANA Endless mode guide. For module rules and the three-player communication loop, continue to the manual guide or the gameplay guide.

Do Bombs and Puzzle Modules Count as Levels?
No automatic conversion connects the number of modules to the number of BOMBANANA levels. The Steam listing describes a Campaign of 30 handcrafted levels, while its feature list says bombs can contain different modules and rules. A module is a puzzle component; several components can belong to one bomb, and a team can retry a stage without creating new content.
This is why a “BOMBANANA level calculator” should not output a Campaign total from module count, difficulty, time, or failures. The official count comes from the Campaign description. For a player’s current progress, use the in-game mode and completion state. For Endless, note the generated wave result. For Custom, report the settings used.
That separation keeps each page useful. The levels page answers “how much authored Campaign content is listed?” The manual page answers “how does this puzzle component work?” The gameplay guide explains how three roles share information during a run.
When Could the BOMBANANA Level Count Change?
The 30-level answer is based on the official Steam store description checked on October 7, 2026. A developer update could add content, change mode descriptions, or revise the listing. When that happens, compare the current product description and relevant patch notes before changing this page. Keep the date of the check visible so readers can distinguish a current source from an old search result.
The mode distinction is useful even if the product changes: a fixed Campaign count, an Endless run result, and a Custom configuration are separate measures. Do not infer hidden levels from decorative menu slots, combine Campaign and Endless counts, or treat retries and modules as levels. If a future update changes the available Campaign sequence, state exactly which game version or store source supports the new figure.
This is a fan-made game guide, not a download host. The official Steam page is the purchase and product-information route for App ID 4656000. This site does not distribute installers or verify third-party APKs, repacks, or mirror downloads.
BOMBANANA Levels FAQ
How many levels are in BOMBANANA?
The Steam store description lists 30 handcrafted levels in Campaign. This is the fixed Campaign count shown when this guide was checked on October 7, 2026.
Does BOMBANANA have 30 levels in every mode?
No. The 30-level figure applies to Campaign. Endless generates wave-based levels procedurally, while Custom lets players configure a challenge; those modes do not share one fixed Campaign total.
How many waves are in BOMBANANA Endless mode?
Steam describes Endless as procedurally generated, wave-based play that keeps getting harder. The store page does not give a fixed maximum wave count, so record the result of a specific run rather than treating it as a Campaign level count.
How many game modes does BOMBANANA have?
The Steam listing names Campaign, Endless, and Custom. Campaign has 30 handcrafted levels; Endless uses generated waves; Custom lets the team adjust challenge settings.
Does one bomb or module count as one level?
Not automatically. A Campaign level is a complete assignment, a bomb is the defusal object, and modules are puzzle components attached to it. Count the unit that the game mode actually presents.
Is the former BOMBANANA Demo level count the same as Campaign?
Do not assume that. The former Demo used App ID 4747510 and was removed from Steam on August 20, 2026. The released game is a separate product, App ID 4656000, launched September 2, 2026.
Where can I verify the BOMBANANA level count?
Use the official BOMBANANA Steam page and its current store description. This guide checked that listing on October 7, 2026; later updates can change product details.
Final Answer
BOMBANANA Campaign has 30 handcrafted levels, according to the official Steam listing checked on October 7, 2026. Endless uses procedurally generated waves, and Custom lets players configure challenges, so those modes do not share the fixed Campaign total. Count bombs, modules, and retries separately.
Sources and Scope
Steam is the first-party source for the full game, App ID 4656000, its modes, and the listed Campaign count. This page checked the official store description on October 7, 2026. The former Demo used App ID 4747510 and was removed on August 20, 2026; community pages and videos are not used as proof of the Campaign total.