
How Many Levels Are in BOMBANANA?
There is no verified fixed official total for BOMBANANA levels in the public Steam information checked for this guide on August 16, 2026. Steam records identify the former Demo listing and a separate main-game listing, but its public descriptions do not give a durable number that can safely answer every version of the question.
That does not mean the demo has no endpoint. It means a number seen in one video, one team session, one menu build, or one community post should not be promoted as the permanent official count. Demo content can change before launch, and different players may count bombs, missions, rounds, or modules as "levels."
| Claim | Status | How to use it |
|---|---|---|
| The former Demo listing was on Steam before its removal | Verified: former Demo App ID 4747510 | Use dated notes from the former Demo when comparing historical progress. |
| The full game and demo are identical | Not verified; they have separate App IDs | Do not apply a demo count to the full release. |
| A fixed official level total is public | Not found in the checked Steam information | Label any observed count by build and date. |
| Every module is a level | Incorrect counting boundary | Count the whole bomb or mission separately from its parts. |
The most useful answer is therefore historical and version-aware: review the former Demo path your build exposed, record the menu or completion marker you reached, and do not turn that observation into a promise about the 2 September 2026 main game.
What Counts as a BOMBANANA Level?
Players use several words for progress, but those words describe different layers of play. A mission or level usually means one complete assignment. A bomb is the object the team must defuse during that assignment. A round can mean one attempt, including a failed retry. A module is one puzzle component on the bomb, such as a wire, switch, direction, number, or calculation task.
This distinction matters because one mission can contain one bomb with several modules. If a player says "we cleared six levels" When sharing a count, write the unit: "missions completed,"<"bombs solved,"Term Best practical definition Should it be counted as a level? Mission / stage A complete assignment with a start and completion state Usually yes, if the current build labels or separates it that way Bomb The full defusal object for a mission Sometimes, but only when one mission equals one bomb Round / attempt One run from start until success, failure, or reset No; retries should not inflate the content count Module One puzzle component attached to the bomb No; several modules can belong to one mission Difficulty step A harder configuration or rule combination Only if it appears as a separate selectable stage

BOMBANANA Demo Levels vs the Full Game
The former BOMBANANA Demo and the main BOMBANANA listing should be treated as separate scope boundaries. The former Demo used Steam App ID 4747510; Steam removed its listing on August 20, 2026. The main listing uses App ID 4656000 and was listed for a release window of 2 September 2026 when this article was prepared. Separate App IDs mean achievements, menus, saves, content, install records, and available missions can differ.
The former demo was a sample, not a contractual miniature of the release. Developers may add a tutorial, remove a test mission, reorder difficulty, change a final screen, or replace modules while keeping the demo App ID. They can also launch the full game with more missions, a different progression system, or no one-to-one relationship with the demo sequence.
- Do not combine products. A count from Demo 4747510 is not a count for main game 4656000.
- Do not combine dates. A launch-week video and a later patched demo may show different routes.
- Do not combine units. A creator may call every bomb, module, or retry a level.
- Do not assume save transfer. No transfer rule should be stated without a first-party announcement.
If you want to document what your group saw before the listing was removed, use the completion checks below. If you want the full-game total, wait for the released product or an explicit developer statement instead of extrapolating from the demo.
How to Record What You Finished in the Former Demo
Because the public listing does not supply a stable total, check completion from the current build rather than a web number. This takes a few minutes and gives your team an answer tied to evidence.
- Confirm the product name. In Steam, open Properties or the library page and if you have an archived or already-installed copy, record BOMBANANA! Demo and App ID 4747510; Steam removed its listing on August 20, 2026.
- Record the check date. A count without a date becomes unreliable after a patch. Use the visible update date or note the day you played.
- Use the mission selection or continuation screen. Count only separate selectable assignments, locked slots, or completion markers that the current menu exposes. Do not infer hidden stages from decorative spaces.
- Finish the last visible assignment once. A retry is another attempt, not new content. Look for a completion screen, return-to-menu state, demo-ending message, or absence of another unlocked mission.
- Separate modules in your notes. Write how many modules appeared inside each bomb, but keep that as a second number.
- Compare with official updates before publishing. If a Steam announcement changes demo scope, update the date and wording rather than silently keeping an old count.
A useful note could read: "On July 29, our team completed every mission visible in former Demo App ID 4747510; we counted missions separately from modules." For the first run itself, the demo guide explains installation and the opening setup, while the friends guide covers the three-person session.

Why Modules and Calculators Do Not Answer the Level Count
Similarweb data shows searches for BOMBANANA modules and for the calculator module, but those queries belong to puzzle help, not campaign length. A calculation panel can be one module inside one bomb. Wire, direction, switch, number, and calculator tasks may repeat with different states. Counting every appearance would measure puzzle instances, not distinct levels.
This is also why the site should not create a generic "level calculator." That separation prevents cannibalization. The levels page answers "how much content is there?"
What Can Change Before the Full Release?
Level scope is time-sensitive because this is a game guide published after the former demo period. Steam was the official product source checked for the demo App ID, main App ID, platform listing, and release window. Current search results also surface community guides and play videos, but those are observations, not first-party level specifications.
This site is classified as a fan-made game guide, not a download host. It does not distribute APK, EXE, ZIP, repack, or installer files. No verified semantic version number, standalone file size, package name, checksum, or stable first-party direct file URL was available for this article. The download CTA therefore uses the official BOMBANANA Steam page as the fallback destination rather than a guessed file link.
Recheck this answer when any of these events occurs: the former demo is reissued or the main game publishes a scope update, Steam publishes patch notes naming missions, the developer announces a level total, the full game launches, or the full game's mission menu becomes verifiable. A responsible update should state the product, date, unit, and source. It should not merely replace one unsupported number with another.
Until then, the correct editorial position is conservative: there was demo content, but no stable official total was found. That answer is less flashy than a number and more useful for players comparing current builds.
BOMBANANA Levels FAQ
How many levels are in the BOMBANANA demo?
No stable official total was found in the public Steam information checked on August 16, 2026. Count the separate missions recorded from your former Demo App ID 4747510 build and label the observation with a date.
Does one bomb equal one level?
Sometimes a mission may center on one bomb, but that relationship is not a universal published rule. Count the menu's separate assignments first and record bombs as a secondary unit.
Does every puzzle module count as a level?
No. A bomb can contain several modules, and modules may repeat with different states. Wires, switches, directions, numbers, and calculator panels are puzzle parts rather than automatic campaign stages.
Are the demo and full-game level counts the same?
Do not assume so. The demo and main game have different Steam App IDs, and the main release can add, remove, reorder, or redesign content.
How do I know the demo is finished?
For a historical run, record every separate mission visible in the build you played and look for its completion or demo-ending state. Do not count retries as extra levels or infer hidden content from decorative menu spaces.
Will demo progress carry into the full game?
No transfer rule should be claimed without a developer announcement. Keep the demo and full product separate until Steam or Lefto Studio publishes a clear policy.
Where should I download BOMBANANA?
Use the official BOMBANANA Steam page for current availability. This fan guide does not host installers and does not verify third-party mirrors, APKs, repacks, or guessed direct file URLs.
Final Answer
The public Steam information checked for this guide did not provide a stable official number of BOMBANANA levels. Treat former Demo App ID 4747510 and the main game as separate products, count selectable missions rather than retries or modules, and attach a build date to any observed total. This answers the search question without turning a temporary demo observation into a false permanent fact.
Sources and Scope
Checked August 16, 2026. Steam is used for product identity, App IDs, demo availability, Fan-made editorial illustration, and release context. Current SERP pages were reviewed for common structure and gaps; community pages are not used as proof of a fixed official level count.